Cow Tipping now has over 9500 downloads from the Android Market. It was a messy, how-does-this-work kind of project, without any real compelling gameplay, story mode, or levels. but hey, if people want to download it they are more than welcome to. go ahead an click on the ad a few times too. perfect, thanks.
Do number of installs spike when you publish a new version to the Android Market?
I just published a new release (the first update) of Cow Tipping (http://market.android.com/details?id=
Don't know the answers to these questions. Someone out there might.
Cow Tipping on the Steady Rise
Cow Tipping has been live on the Android Market for a month and a half now! It's been pretty exciting to see it happen. Granted, it's my first app and it's extremely simple, but I'm happy with it. The app's making about a quarter a day now in admob ads and has almost 2500 downloads, 36% retention. Trying to push out an update - possibly tonight - when I get to it.
Notes on some features to add:
- Back button - from finished gameplay
- Hint - for new users
- Size Optimization - drop from 3.6 MB to under 2.0 MB
- New finishing messages
- Sheep - to distract from tipping the cows
- Levels with different objectives, background, etc.
Any suggestions? How can I make it something worth using?